Thursday, July 22, 2010

American Mc Gee´s Alice Big Comeback...

One of our favorite, most twisted PC games of all time, American Mc Gee´s Alice is set to make a spectacular comeback in 2011 with Alice: Madness Returns; the game developer is Spicy Horse and EA is the publisher.

The first look an trailer are already available on the official EA website:


A sample of the story:

Eleven years ago a horrific fire took Alice’s family from her and left her terribly burned—and her mind terribly scarred. Afterwards she was confined to Rutledge Asylum, struggling to come to terms with her demons by slipping into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release--yet she still bears the heavy psychological burden of that tragic event.

In Alice: Madness Returns, Alice is released from the asylum to a London psychiatrist’s care. As nightmarish hallucinations continue to haunt her and invade her reality, she seeks to understand her torment in order to recover herself. Her mind in tatters, she is unable to resolve the fear and neuroses prompted by her strange memories, dreams, and visions. Her relocation to London seems only to add to their number and intensity.

Perhaps she’ll do better in Wonderland. She always has. She travels there, seeking what the “real” world can’t provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge.

Can Alice save Wonderland—and herself—from the madness that consumes them both?

As you might remember, the soundtrack of the game released in late 2000 was done in great part by our very own Chris Vrenna, who is currently in Marilyn Manson, but it was also rumored for a long time that Manson participated in a piece of music for the game, thus the interest on Alice carried on in 2005 with the long awaited production of Phantasmagoria: The Visions Of Lewis Carroll.
Videogame site G4 got a chance to chat with the creators of Alice, American Mc Gee and R.J. Berg, and they mentioned briefly Manson and Vrenna´s collaboration for the soundtrack:
I think the first trailer for the first game said, ‘toys become weapons…friends become foes.’ What were the real life inspirations for that?

AM: For me, I came out of the world of Doom and Quake. I had spent time out running around with Nine Inch Nails and Marilyn Manson. Manson had some involvement in an early piece of music for the first Alice game. And at the time even in San Francisco, people were very much, I guess you could say, living on the edge. It was like the Sixties, but in a sense a revival of that in the dot com days with people going out and exploring. And Burning Man had just started to take off. We were taking inspiration from all of that -- the moment in San Francisco and the past that I’d had in Texas with id Software. And then of course a big part of it came from my childhood. (source:
So which names will be unravelled for the new sound of this classic from the era of the CD-ROM? We´ll have to wait. Still, Vrenna´s participation was unbelievable. If you haven´t heard the score here´s a sample:

"Village Of The Doomed", American Mc Gee´s Alice.


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